AI Insights · Timothy · July 2024
Top 5 Arcade Racing Apps on Android in Norway: Q2 2024
Discover the performance trends of the top 5 arcade racing apps on Android in Norway for Q2 2024, including downloads, revenue, and active users.
Throughout the second quarter of 2024, the top 5 arcade racing apps on Android in Norway showcased varying performance trends in terms of downloads, revenue, and weekly active users. Here's a detailed look at each app's performance based on Sensor Tower's data.
Pocket Champs: 3D Racing Games from Madbox had a mixed quarter. Weekly revenue peaked at around $1.3K in mid-April, before gradually declining to approximately $264 by the end of June. Downloads followed a similar pattern, starting at 324 in early April and dropping to 105 by the end of the quarter. Weekly active users also saw a decrease, starting at 1.2K and falling to 715 by the end of June.
Asphalt Legends Unite from Gameloft SE showed a steady performance. Revenue saw minor fluctuations, peaking at $274 in late April and maintaining around $249 towards the end of June. Downloads remained relatively stable, with a slight increase towards the end of the quarter, reaching 134 in the last week of June. Weekly active users were consistent, starting at 1K and ending at 947.
Need for Speed™ No Limits by ELECTRONIC ARTS experienced a notable rise in revenue towards the end of the quarter, peaking at $277 in the last week of June. Downloads fluctuated, with a peak of 263 in early April and a mid-quarter low of 85, before ending at 147. The app also saw a rise in weekly active users, starting at 1.1K, dipping mid-quarter, and then recovering to 795 by the end of June.
CarX Drift Racing 2 from CarX Technologies, LLC had a moderate performance. Revenue increased steadily, peaking at $163 in mid-May and maintaining around $144 by the end of June. Downloads saw minor fluctuations, peaking at 62 in late April and ending at 61. Weekly active users remained relatively stable, starting at 189 and ending at 186.
Race Master 3D - Car Racing by SayGames Ltd maintained a strong presence. Revenue saw a steady decline from $129 in early April to $32 by the end of June. Downloads were robust, starting at 812 and ending at 593. The app had the highest weekly active users among the top 5, starting at 5K and ending at 4.1K.
For more detailed insights and trends, visit Sensor Tower.